I just did a playthrough of this game as well. It was so much fun! I posted mine here. Just a great time. Anyone reading these comments, definitely try out the game if you're interested (as well as any other games by somewhere with stories that interest you). somewhere with stories does amazing work.
A Faerie Court Visitation
In exchange for a magical gift from an unknown faerie, a human ancestor of yours once offered one of their descendants as a marriage candidate for a future faerie royal. They hurried away with their prize to bring change to the lives of themself and their family.
This has been a tale you’ve heard many times: it has been passed down through generations, told without weight to it.
Until the day a faerie royal arrives to claim your hand in marriage.
In order to download this game you must purchase it at or above the minimum price of $2.50 USD. You will get access to the following files:
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Just finished reading your playthrough. It was fun to read.
Thank you so much for sharing your playthrough, I loved the journey your character and his faerie prince went through together and it was an absolute delight to read! And thank you for your kind words too, I appreciate it so much!
I'm not overtly familiar with faeries, but I'm really digging the premise of this one! And I like the choices--marry the faerie or trade something else, stay at court or escape.
Thank you so much for your feedback! I wanted the player to have various options for their final decision, which could be influenced by the card prompts but also by the player's individual interpretations of them so it doesn't seem like any ending is less viable or valid.
Thank you so much for sharing your playthrough, it was absolutely wonderful to read it and see your experiences in the faerie world and with Lymselia!
In regards to the connections between the cards in each suit, my intent was that each suit gives experiences that could potentially link to the various endings: Hearts focus on the faerie royal themself and the player's experiences with them, Clubs are about experiences with the faerie court and world, Diamonds involve physical objects and treasures and Spades are the more unpleasant and/or dangerous experiences in the world. But everything very much depends on the player! For example, a dangerous experience with the kelpies could lead to more understanding and interest in the faerie world rather than fear of it, just as a day out with the faerie royal could turn disastrous despite their best intentions.
I just got done reading your playthrough and really liked it! Was nice to see someone go through the game and reach a different conclusion than I did. And I could tell you really had fun with it, which made me smile.